STUDYING ANIMATION @NUA

The skills you develop during your time at NUA will enable you the possibility to specialise in any area, from animator to designer or more technical areas such as 2D compositing, CG Rigging or rendering. The course is designed to allow personal choices to be made, with no need to choose a pathway too early on, allowing you to discover your preferred area of specialism.

 

Being at a specialist institution means you are in close proximity of other similar and completely different courses. And with innovative initiatives like Cross Course Collaboration, Open studios and Interchange, where students are invited to visit other courses for activities, you are part of a unique creative community.

Find out more on the Norwich University of the Arts website.

Character sculpt by Emma Niemis.

Character sculpt by Emma Niemis.

 

NUA ANIMATION YEAR 1

In your first year you will have the opportunity to explore the three major animation techniques, hand drawn and digital 2D, stop motion and digital 3D (CG).  Animation principles are the consistent thread throughout the first year. Whilst you may begin to favour one technique over another, you will have an understanding of how all animation techniques are underpinned by these principles and are key to driving the technologies used.

 

Year 2 'Inanimate Objects' project.

Year 2 'Inanimate Objects' project.

NUA ANIMATION YEAR 2

In this year you begin to build on fundamental skills with personally defined experimentation and continue to practice animation principles.  Alongside your personal development you will also be introduced to collaborative working through a series of projects designed to allow you to establish a good practice, essential for the animation industry.

 

 

Course Leader Peter Martin admires our giant zoetrope business card holder.

Course Leader Peter Martin admires our giant zoetrope business card holder.

 

NUA ANIMATION YEAR 3

The culmination of your study in which you begin to specialise and bring together all of your learning and experiences to create a personal portfolio, creating new personal content to showcase in a show reel and website. You will also engage with a collaborative project with either your peers or external collaborators, allowing your creative skills to be tested in an industry standard practice.

The end of the third year culminates in a spectacular degree show.

RESEARCH

Developing research skills will underpin your learning and complement your creative practice. Animation specific research projects such as Film Language for Animators, Character Studies and Narratology are closely linked to your creative practice.

The confidence that comes from writing essays and stories and presenting will create a deeper understanding of your creative practice.

Year 3 Masterclass with Oscar winning animation director Daniel Greaves.

Year 3 Masterclass with Oscar winning animation director Daniel Greaves.